Modular Cave - Relight (UE5, Lumen)

This is a Nanite/Lumen relight of the Hivemind Modular Cave scene with some minor set dressing adjustments that I completed during a Lighting Art Bootcamp at Vertex School. I plan to return later for a final polishing pass and a real-time video walkthrough.

For this project, I wanted to keep the lighting simple but purposeful. My goal was to create an atmosphere that felt ancient, mystical, and slightly oppressive, while still encouraging exploration.

I imagined this area as a space in gameplay where the danger is low but exploration is rewarded, allowing players to absorb the environment and atmosphere.

To support this feeling, I relied heavily on volumetric fog as a primary lighting component and intentionally kept the overall number of lights limited. This approach helps maintain the mood while also supporting better in-game performance.

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Original Scene

https://www.fab.com/listings/59d4daf0-4424-4ad0-a4b5-47e95ff840aa

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Mentorship

My mentor for this project was Maria Yue.
You can find her work here:

https://www.artstation.com/xiaowantou

Thank you, Maria!

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A special thanks as well to Carl Shedd for providing additional feedback during the project.

https://www.artstation.com/carlshedd